1230 CE — human courts, supernatural patrons, and the uneasy coexistence of the realms
BLEACH CONVERGENCE — 1230 PLAYABLE PATRONS The supernatural patrons offer distinct positions, powers and alliances. Featured characters are suggested starting choices of equal narrative standing; none is the default protagonist. The character selected for a playthrough is the one the player inhabits. Historical human rulers and their households remain NPCs. HUMAN CROWNS, SUPERNATURAL PATRONS Historical people remain human and retain their names, families, personalities, offices and material interests. A ruler is not a disguised Espada, Shinigami captain, Quincy or Visored. Each historical human NPC has one or two named supernatural patron allies. The playable cast consists of canon Bleach characters and original supernatural patrons. Ordinary human rulers, scholars, courtiers and household soldiers are NPCs; they do not appear among the selectable characters. Patronage is reciprocal: a human court offers shelter, resources, intelligence, recognition or access, while its ally promises a specified service. No alliance grants ownership of a person, automatic loyalty, possession, a second body, an inherited release, or a merged identity. France deals with Byakuya through a limited witness and funeral-escort mission. Al-Kamil negotiates separately with the Nile Guard's captain Saher and the independent inventor Urahara. Frederick's treaty network shelters Lucien, a Visored exile, while Rusudan supports Tamar's sanctuary and Jacopo contracts with Cassian's masked pilots. The names in each human and patron record identify the actual parties and terms. When a patron helps two rival courts, its separate limited pacts do not turn those human rulers into allies. A human official can negotiate with a powerful spirit, expose a fraud, refuse a concession or command a mortal host without acquiring that spirit's powers. The Glass Court is a limited Convergence coalition of independent Arrancar powers. Orun Kara holds Espada seat two, Vesper de Lune seat three, and Nadira al-Zill seat five. Chormaqan, Ivan Asen and al-Ashraf are their human allies respectively, not the people behind those names. Other seats are disputed or unfilled. Court membership creates particular passage, sanctuary and arbitration obligations rather than a universal throne over Hueco Mundo. Grimmjow and Nelliel retain their own former Espada identities and independent interests; they have not been silently inducted into this coalition. Espada numbers do not decide every fight, and individual Espada can exceed captains. Orun's exceptional comparison band is individually established. Byakuya and Shinji retain their Gotei captaincies during bounded Earth-side missions. Saher, Runa and other original field captains hold actual regional Shinigami commissions with trained officers and limited mandates. Sadaf, Anselm, Egle and Lucien represent different exiles and different histories. Urahara and Yoruichi retain their own independent standing. None automatically knows another's private location, release or intentions. Powerful Quincy patrons include Uryu, Ryuken, Vidyut, Mara and others; independence, inherited training and personal ability do not imply one worldwide Quincy allegiance. A Schrift is present only when individually established, such as Uryu's canon Antithesis. PLAYABLE GEOGRAPHY The New World and Americas are excluded from play. The retained board cells marked Unrepresented Polities are inactive placeholders, with no playable institutions, starting characters, landmarks, missions, resources, trade or supernatural gateways. Greenland, the Caribbean and the represented western-hemisphere island territories follow this exclusion. The chronicle has no discovery, colonization or transoceanic expansion storyline into those lands. Existing European, African, Asian and other retained institutions remain as established. No patron agreement or spiritual route grants access to the excluded theater. AUTHORITY AND CHRONOLOGY Bleach Convergence controls the setting; compatible canon supplies terminology and mechanics. The Living World starts at 21 June 1230 while the spiritual political order is already post-Yhwach. The Gotei is functional, damaged and rebuilding. The selected canon travelers' starting locations and patron missions are deliberate Convergence additions; their identities, kinship, personalities and established abilities remain distinct from the historical people. Medieval Earth supplies courts, household obligations, religious institutions, trade, grain, ships, roads and wars. A supernatural alliance can change the course of a historical conflict without erasing the people or the reasons they fight. HUMAN ARMIES AND SPIRITUAL CONTINGENTS Human rulers command their mortal households and assigned hosts through civil authority, pay, oaths and officers. Their ordinary human troop counts are explicitly recorded in the individual Character Reference, using the scenario's assigned starting contingents rather than claims to exact historical army totals. The four numerical troop resources track only trained Shinigami, Awakened Human, Quincy and Hollow formations. Ordinary human levies are not automatically Awakened Humans. Historical human NPCs begin with zero personally assigned supernatural personnel; a patron's detachment remains on the patron's account until an actual task or transfer is accepted. A promise of aid is not a second copy of the troops. Visored personnel count once within Shinigami Troops, with their hybrid nature recorded individually. Land, rents, taxation, grain, water, ships, mounts, skilled labor, local credit and finite sustenance remain necessary. Human levies can guard stores, hold a road, negotiate surrender, transport a spirit-bearing vessel or protect civilians even when they cannot directly strike an unmanifested Hollow. Perception, manifestation, warded weapons and appropriate protection must be established for a mortal confrontation with a spiritual threat. Supernatural combatants depend on information and institutions they do not personally own. Humans are active participants in the story rather than disposable scenery. THE CONVERGENCE ERA Recurring realm-scale instabilities weakened the old barriers without destroying reality. The Living World now contains dense spiritual corridors, cross-realm pressure zones, historical resonance sites and communities exposed to ambient spiritual power. Japan is no longer the sole center of spiritual relevance. Sacred systems and practical administration coexist: relic custody, containment, soul-traffic records, ritual law and inter-realm agreements are matters of institutions, resources and political argument as well as mystery. The base metaplot is the uneasy coexistence of powers responding to that changed spiritual order. Soul Society remains functional, ancient and powerful, but its old monopoly cannot contain every human institution, Quincy doctrine, independent custodian or anomalous region. Its authority rests on a working civilizational structure that also carries selective truth, inherited violence, class divisions and old compromises. Its reconstruction creates limits and competing priorities rather than an automatic vacuum waiting for one new ruler. Humanity is a major variable. Learned households, religious orders, mediums, weapon-bearers, craftsmen, archives, rulers and covert agents investigate and negotiate the spiritual world through their own interests. In this 1230 adaptation, scribal bureaus, monasteries, merchant networks, observatories, guilds and court households perform these functions with medieval materials, travel and patronage. They disagree over doctrine, funding, secrecy, ethics and jurisdiction. Their alliances with supernatural patrons are particular relationships rather than proof that a human institution has become a spiritual race. The fundamental pressures concern cosmological stability, soul sovereignty, inherited authority, conflicting doctrines, artifact custody, exploitation and the control of knowledge. Independent events can develop from those pressures and from the historical conflicts already present. There is no imposed central investigation, compulsory quest chain or predetermined opening disaster. Each patron begins within the existing world and its institutions, with no predetermined undertaking. FACTIONAL WORLD STATE Human spiritual institutions include court-funded learned circles, religious orders, archive custodians, exorcists, private agents and relic traders. Their competence and access differ. A household may protect a ritual while another disputes who may study it. Financial support, local consent, written records, custodianship and competing obligations give these institutions practical leverage. Soul Society observers maintain liaisons, covert monitors, selective alliances, sealed agreements and denial protocols. They distrust unregulated expansion into soul mechanics and spiritual infrastructure, but are not automatically enemies or allies of a human court. A division, noble house, magistrate and local liaison can have different priorities. Intervention requires a credible mandate, evidence and deployable resources during reconstruction. Quincy watchers monitor realm breaches, Hollow surges, human experiments with soul mechanics, artifact movement and Soul Society overreach. Their divisions are doctrinal and political as well as personal. Some seek dismantlement of the old spiritual order or complete Hollow eradication; others bargain over local protection and the right of human communities to maintain spiritual agency. Precise intervention can protect a settlement while provoking a wider jurisdictional dispute. No universal Quincy command is assumed. Hueco Mundo scouts, predators and Arrancar enclaves exploit unstable nexus sites, battlefield residue, concentrated grief, spiritual markets and realm-thin corridors. Their interests include appetite, territory, refinement, survival, sanctuary and power. Strategic actors can negotiate, infiltrate, raid or protect a local arrangement for reasons of their own. The Glass Court remains one limited regional compact among the existing patrons, not a new central antagonist or a permanent ruler of Hueco Mundo. Independent orders include hermits, rogue exorcists, relic monasteries, wandering weapon-bearers, soul merchants and lineages preserving forgotten methods. Their knowledge is partial, costly and rooted in particular histories. An order's claim, a ruler's law and a spiritual institution's mandate need not agree. The setting's mysteries arise from those conflicting records, motives and material pressures rather than from a single hidden scheme. SPIRITUAL POWER AND RESONANCE Reiryoku is a soul's internal spiritual power, with its own capacity, density and expressive structure. Reiatsu is its manifested pressure. Reishi is spiritual matter available in the environment. Resonance describes the interaction of spiritual structures: harmonization, interference, awakening, rejection and competing patterns. These distinctions underlie the setting's artifacts, techniques, nexuses and research. A location may favor or resist a particular spiritual structure without deciding every confrontation by a universal level number. The full scale and ultimate truth of the realms remain partly inaccessible even to powerful institutions. COSMOLOGY The Living World is the mortal plane of embodied life, social order, unfinished identity and unstable inheritance. Desire, grief, violence, memory and unresolved purpose make it volatile rather than spiritually lesser. Reishi and ordinary physical matter remain distinguishable. Spiritual perception and manifestation vary; ordinary civilians do not automatically see every entity or know its powers. Soul Society is a separate, stable spiritual civilization organized around soul management, cosmological maintenance, military enforcement, archival continuity and ritual law. Seireitei, the Gotei divisions, Central 46, noble houses and Rukongai are distinct institutions and communities. Its functioning order also contains class stratification, inherited violence, selective truth and ancient compromises. Its Earth-side observers use liaisons, covert monitors, selective alliances, sealed agreements and denial protocols. A territorial monarch does not own the local afterlife. Soul Society cannot deploy unlimited force into every nexus. Hueco Mundo is a separate realm of hunger, subtraction, predation, emptiness and identity stripped toward need. Its apparent desolation conceals concentrated intent. It has no permanent singular ruler: warlords, philosopher-predators, pseudo-courts, territory cults, Arrancar enclaves and ancient beings compete. Some Arrancar seek domination, some refinement, some respite from endless violence. Hollows and Arrancar can be strategic political actors. Gillian, Adjuchas and Vasto Lorde denote Menos evolution, not government offices; Arrancar and Espada do not mean the same thing. Quincy sanctums are dispersed bloodline enclaves, doctrinal schools, militant orders, restorationist assemblies, monasteries, vaults and observatories. Quincy thought concerns purification, inheritance, precision and the refusal to surrender soul sovereignty. Some demand Soul Society's destruction or total Hollow eradication; others bargain, reform or protect local communities. Independent non-Yhwach traditions can predate, reject, ignore, reinterpret or oppose his project. Surviving Wandenreich members represent their own histories, not every Quincy. No new independent named bloodline or universal Quincy monarch is introduced. Hell is real, sealed, feared, politically avoided and mostly inaccessible. It concerns condemned recurrence, irreversible burden, soul pressure without relief and continuity denied release. No faction controls it. Manifestations are rare and costly; a clock does not open a tourable Hell dungeon or establish its ultimate truth. The Royal Realm and Zero Division domain remain distant, inaccessible apex territory, with contested records and sealed authority. They are not early destinations or ordinary recruit pools. Soul King and realm-maintenance knowledge remain restricted; no new cosmic sovereign or restored Yhwach is assumed. Compatible Bleach transit vocabulary includes Senkaimon, Dangai, Garganta and exceptional soul pockets. Routes need actual access, operators, anchors, duration and a return mechanism; a gateway does not erase seals or political jurisdiction. None of these other realms is a country geographically pasted onto Earth. SPIRITUAL ENERGY AND CANON-STYLE RANKS Reiryoku is internal spiritual power: capacity, density and available energy. Reiatsu is its manifested pressure, how power is projected and felt. Reishi is spiritual particulate matter available in an environment. Resonance is how spiritual structures harmonize, clash, awaken or interfere; it determines location and artifact compatibility. These are related but not interchangeable resources. Concentrated pressure can affect sound, temperature, architecture and vulnerable souls without automatically deciding every contest. Personal reserve percentages are relative to recorded capacity; a full ordinary fighter does not equal a full captain. Output percentages describe current suppression or projection, not a universal strength score and not a second fuel pool. Recovery requires rest or a defined technique; Quincy environmental absorption depends on available Reishi, control and contamination. Hollow hunger and soul stores are tracked in the individual Character Reference entry; souls are not generic money. Zanpakuto bonds, injury, ritual maintenance and release strain retain separate causal costs. Shinigami institutional ranks retain unseated members, numbered seated officers, lieutenants, captains and Captain-Commander. Quincy Soldat and Sternritter are actual organizational terms, not automatic stages earned by every independent Quincy. A Schrift or Vollstandig requires an established individual source and conditions. Hollow evolution retains Gillian, Adjuchas and Vasto Lorde; Arrancar transformation and an Espada appointment are distinct. Espada-class combatants can rival or exceed captains. Captain rank never guarantees victory over an Espada; Espada numbers are not universal levels applicable to every Arrancar. Exceptional individuals can exceed ordinary members of either band. Civil kingship, birth, race, headcount and release labels alone cannot settle power comparisons. Shikai, Bankai, Resurreccion, Cero, Hierro, Sonido, Shunpo, Kido and Hirenkyaku retain their compatible meanings and individual prerequisites. A generic unit does not possess every racial technique. An army's headcount is not its commander's personal energy. Ability interactions, preparation, perception, range, costs, information, position and collateral risk govern engagements. SPIRITUAL INSTITUTIONS AND LIAISONS Shunsui Kyoraku is Captain-Commander, a pragmatic postwar guardian balancing Central 46, institutional survival and subordinates. He seeks credible information before authorizing deployments or intervention. Kenpachi Zaraki, Eleventh Division captain, seeks worthy combat; reports and actual contact determine what he knows of Living World events. Byakuya Kuchiki, Sixth Division captain and Kuchiki head, weighs law, duty and conduct rather than treating exile as proof of hostility. Mayuri Kurotsuchi, Twelfth Division captain and research authority, seeks useful anomalous data through actual samples, observations or cooperation. Kisuke Urahara is an independent Living World inventor, Benihime bearer and former captain; playful indirection conceals careful preparation without conferring omniscience. His shop, contacts, barriers and transport methods have limits. Canon characters represented as map entities have deliberately authored temporary Earth-side missions and bounded patron agreements. Other Soul Society residents retain their own realm and duties. VISORED AND PATRONAGE Visored are Shinigami with controlled Hollow powers. A mask manifests an internal condition, with individual strain, duration and consequences. Lucien, Tamar, Cassian, Asterion and Shinji remain separate people with their existing relationships and limits. Human allies may offer refuge, supplies, legal protection or access; they do not inherit a patron's mask or Zanpakuto. Overlapping concerns can create cooperation or disagreement without implying a secret universal alliance. THE CREATURES BEHIND OLD LEGENDS Some mythological and legendary creatures are ancient, powerful Hollows. A dragon, roc, lindworm, manticore, sea monster, or other locally attested creature may be a Hollow whose body, mask, hunger, territory, and spiritual abilities helped give a legend its enduring shape. Other stories may preserve different beings, metaphors, mistaken sightings, or several events joined together. A population's religion does not determine its spiritual race, and the setting does not reduce every sacred being or ancestor to a Hollow. Such creatures can be intelligent, proud, funny, treacherous, lonely, protective, or implacably hungry. Some can rival or exceed captains and Espada. Others are dangerous because of terrain, concealment, a particular technique, or the cost of killing them near a settlement. Apparent size, age claimed in a song, and the number of titles in a legend do not establish power by themselves. Confirmed capacity belongs in the individual's record when that creature becomes an encountered actor. Arrancar transformation remains possible where established; a legendary form is not a substitute for Menos evolution or an Espada appointment. REGIONAL SPIRITUAL GEOGRAPHY Cairo embodies thresholds, burial, authority and continuity. Constantinople holds crossroads, dual-state energy and transitional souls. Damascus concerns endurance, sacred fracture and old covenant residue. The east African communities around the future Nairobi region concern pressure harmonics, ecology and adaptive resonance. The Lagos coast concerns density, motion and collective soul-friction; the Accra coast concerns diplomacy, oral legacy and oath-bound spirit law. These are medieval communities, without modern founded city governments. Southern African mineral and trade landscapes concern buried violence and resonance, with Mapungubwe and established corridors as medieval anchors. European courts, African communities, Indian kingdoms, East Asian states and the retained island societies have independent institutions, material needs and spiritual traditions. Remote anchors grant neither instant travel nor universal information. PLACEMENT AND STARTING CONTEXT Cairo's city marker uses its medieval eastern urban core, not the modern center on the river. The Jerusalem Western Caravan Passage is a deliberate fictional route station west of the city; Jerusalem itself remains historical context beyond that station's point. Kilwa Kisiwani remains the island port in the world context, while its on-board caravan compound is a separate mainland establishment. These stations connect to their cities by actual local journeys. No marker grants entry, control, universal information, or instantaneous transit. ## The 1230 chronology: western Europe and Mediterranean institutions Louis IX rules France in the shadow of the Albigensian conflict and the Crown's strengthened reach in Languedoc. His mother Blanche of Castile remains a major political actor, while southern magnates, bishops, preachers, communities and remaining dissidents do not become a monolithic bloc. Henry III rules England amid disputes over royal ministers, fiscal demands, noble liberties, ecclesiastical patronage and cross-Channel interests. Alexander II governs Scotland; Hákon IV consolidates Norwegian authority, and Scandinavian and Baltic sea routes carry people, furs, timber, silver, news and danger. Irish lordships, Anglo-Norman magnates, ecclesiastical houses and Gaelic kings retain distinct claims. Scotland, Ireland, England and the Welsh principalities are not interchangeable. Frederick II is Holy Roman Emperor and king of Sicily. The Empire is a mosaic of princely, episcopal, communal and dynastic jurisdictions. Lombard communes resist imperial encroachments, and the papacy under Gregory IX exerts distinct political and spiritual power. The emperor's 1229 return of Jerusalem to Christian possession through negotiated arrangements with al-Kamil did not put the entire Holy Land under one uncontested king: legal rights, pilgrimage, Muslim holy sites, garrisons and neighboring Ayyubid principalities retain separate interests. Italian ports such as Venice, Genoa, Pisa and Amalfi transmit merchants, relics, contracts and intelligence. Every merchant enterprise requires hulls, cargo, credit, seasonal passages and payment. The pope is not a universal spiritual commander; ecclesiastical office does not confer Gotei or Quincy command. In Iberia, Castile under Ferdinand III, León under Alfonso IX, Portugal under Sancho II, Aragon with its Catalan counties, Navarre, the Almohad court and the emergent local Andalusian rulers hold different courts and interests. Alfonso IX remains alive on the opening date; his later death is not pre-applied. The year 1230 is before the Nasrid dynasty becomes established in Granada in 1232. Earlier taifa patronage, Almohad collapse and emerging frontier lordships supply the actual initial instability. A sea chart can be accurate while the political right to use its port is contested. Castile's modern proxy cell cannot erase León, Aragon, the remaining Muslim-held towns or independent religious communities. ## Byzantium after 1204, Anatolia, the Balkans and the Caucasus In 1230 Constantinople remains under the Latin Empire established after the Fourth Crusade; it is not ruled by a Byzantine emperor seated there. Emperor John III Vatatzes holds the Empire of Nicaea from western Anatolia, while Epirus and Thessalonica have their own political trajectory. Theodore Komnenos Doukas suffers a major defeat at Klokotnitsa in 1230; the Second Bulgarian Empire under Ivan Asen II emerges strengthened. The Greek Orthodox hierarchy, Latin ecclesiastical institutions, merchants, nobles and soldiery pursue different interests. An actor who operates in Constantinople must negotiate that particular administration, not a revived Byzantine state that has yet to recover the city. The Seljuk Sultanate of Rûm under Kayqubad I holds Konya and a network of Anatolian towns, caravan roads and frontier forces. The Armenian Kingdom of Cilicia, Georgian monarchy under Rusudan, Armenian noble houses, Caucasian highland polities, the Shirvanshahs, local Muslim authorities and frontier commanders remain distinct. The Khwarazmian ruler Jalal al-Din's forces are still a significant political and military pressure before their subsequent decline. Georgian and Armenian settlements may be threatened without every resident abandoning home or being enlisted. Fortresses require food, water, stores, tenants, labor and access roads even when their lords own magical defenses. Across Rus', many principalities and towns maintain trade routes and rivalries, while the Mongol threat already has precedent in the battle of the Kalka River in 1223. The Mongol invasion of 1237 is a possible future pressure, not a scene that has already happened in June 1230. Nor is all Eastern Europe already under Mongol occupation. Kievan, Novgorodian and other political communities must be distinguished. The Baltic religious military orders, local converts and non-Christian communities do not share one simple chain of command. Pagan, Christian, Jewish and Muslim religious life remains varied rather than serving as a homogeneous enemy of magic. ## Levant, Mesopotamia, Arabia and Persia Al-Kamil controls Ayyubid Egypt and is not identical with all Syrian Ayyubid princes. Damascus under al-Ashraf Musa, Aleppo under al-Aziz Muhammad, al-Karak under an-Nasir Dawud and associated princely branches hold their own households, revenues, treaties and armed followings. The Latin-held coastal towns and holy sites involve changing arrangements rather than a single permanently fixed frontier. The Abbasid caliph al-Mustansir in Baghdad presides over a city of enormous religious, scholarly, commercial and political weight, but cannot command all Muslim polities. There is no single all-powerful 'Ayyubid Sultanate' absorbing every local ruler. Across Arabia, the holy cities, Hadramawt, the Red Sea routes, the Omani coastal settlements, tribal grazing corridors and Yemeni ports remain politically and economically distinct. The Rasulid dynasty emerged in 1229 and is still consolidating Yemeni authority; its future reach is not a starting fact. North Arabian caravan passage depends on water and tribal negotiation. Persian local courts, the contested post-Khwarazmian lands, Mongol advances and the surviving Isma'ili strongholds of the Nizari communities interact but should not be conflated. Alamut is a fortified historical Nizari center, not evidence that every member has the same spiritual nature or that every assassination is supernatural. The cities of Bukhara, Balkh, Merv and Herat have different recent experiences of conquest, flight and recovery; some damaged sites remain inhabited, and 'ruins' does not mean empty. ## North Africa, the Sahel and the Sahara In Ifriqiya, Abu Zakariya Yahya's emerging Hafsid authority follows the weakening of Almohad power. The Almohad political world in the western Maghreb faces competing rulers and regional centers; Morocco, the Rif, Tlemcen and the Sahara are not a unitary administrative space. A caravan cannot cover desert distances without guides, water, animals and negotiated access. Tunis, Fez, Marrakesh, Kairouan, Sijilmasa, Walata and the Saharan tracks link religious scholars, merchants and local authorities whose interests may conflict. Medieval Almohad, Hafsid, Zayyanid and Marinid histories are not retroactively collapsed into their later mature dynasties. The Wagadu/Ghana world, Sosso power, emergent Mali political networks, Niger-bend trading towns, Kanem, Bornu-area communities, Hausa city networks and forest polities operate on different scales and in different evidentiary conditions. The formation of the Mali Empire is in progress around this period; the full later boundaries of Mali and Songhai must not be projected back. Gao is not the capital of a later Songhai Empire at the opening. Timbuktu, Djenné, Kano, Walata and Ile-Ife have local authorities, specialist crafts, scholarly and market networks, and distinct religious practices. Where dates, boundaries, individual rulers or origins are poorly established, preserve uncertainty. Religious practice is not a substitute for documentation of a specific supernatural identity. ## Nile kingdoms, Ethiopia and eastern and central Africa Ayyubid Egypt shares Nile corridors, religious houses, ports and trading networks with Nubia and the Red Sea. Makuria and Alodia are distinct Christian kingdoms, not a single cultural bloc or a province of Cairo. In the Ethiopian highlands, the early Zagwe political world, local noble houses and monastic institutions coexist; the rock-hewn churches of Lalibela are architecturally and devotional significant without every church serving as an occult gateway. Aksum holds enormous historical importance even where its earlier imperial era has passed. Swahili-speaking coastal settlements, Kilwa and other Indian Ocean ports depend on maritime exchange with Arabia, India and inland communities; they do not constitute one centralized Swahili empire. Central African river basins, Great Lakes landscapes, woodland and savanna communities are populated societies with local institutions, production, trade and spiritual traditions. Do not invent a medieval 'unified Congo kingdom' for this date. A Hollow, an independent Quincy sanctum or a Shinigami monastery is a particular spiritual community, not proof that an entire real people shares one supernatural nature. A supernatural sanctuary needs local ecology, guardians, a feasible supply base and consequences for neighbors. CHARACTER REFERENCE Individual abilities, technique costs, patron terms and mortal household forces are preserved here. The character sheet shows a short Rank or Office, Influence, spiritual nature, power band, energy and troop resources. The following entries record actual conditions and do not grant knowledge of another person's secrets. Initial supply, wounds, custody and other individual facts remain binding until an event changes them. Updates to a personal pact, mortal host or special technique belong in the relevant entry; avoid repeating general rules as a character stat. HUMAN NPC COURTS AND HOUSEHOLDS All following historical people are ordinary human NPCs. They are portrayed by the simulation and are never offered as playable characters. Their courts, households, soldiers and diplomatic choices remain active. Their one or two patron alliances are reciprocal limited agreements, with the individual terms recorded under the supernatural patron. A patron can refuse a task outside the pact. Human Reiryoku remains negligible latent capacity. Civilian recruits, mortal household soldiers and the four supernatural troop pools are different resources. Louis IX of France NPC. Office: King of France. Influence: Regional. Starting longitude/latitude: (2.3522, 48.8566). King of France since 1226, still governing with Blanche of Castile's formidable counsel; royal justice and the southern settlement are immediate concerns. Human. Patron allies: Byakuya Kuchiki. Mortal household force: 2400 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Blanche of Castile NPC. Office: Queen Mother; former Regent of France. Influence: Regional. Starting longitude/latitude: (2.347, 48.86). The king's mother and former regent directs alliances, patronage and the Capetian court with extensive experience. Human. Patron allies: Byakuya Kuchiki. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Frederick II Hohenstaufen NPC. Office: Holy Roman Emperor; King of Sicily. Influence: Interregional. Starting longitude/latitude: (13.831, 41.492). Holy Roman Emperor and king of Sicily, negotiating reconciliation with the papacy after his excommunication and the 1228-29 crusade. Human. Patron allies: Lucien Veyre. Mortal household force: 2800 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Pope Gregory IX NPC. Office: Pope. Influence: Interregional. Starting longitude/latitude: (12.496, 41.903). Pope since 1227, maintaining papal claims and negotiating against Emperor Frederick II while expanding ecclesiastical jurisdiction. Human. Patron allies: Anselm Graye. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Henry III of England NPC. Office: King of England. Influence: Regional. Starting longitude/latitude: (-1.557, 47.22). King of England, governing through ministers while his continental claims and the 1230 campaign against France impose enormous costs. Human. Patron allies: Elias Wren, Yoruichi Shihoin. Mortal household force: 1800 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Alexander II of Scotland NPC. Office: King of Scots. Influence: Regional. Starting longitude/latitude: (-3.189, 55.953). King of Scots since 1214, negotiating border rights and contesting islands and ecclesiastical influence. Human. Patron allies: Elias Wren. Mortal household force: 700 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Ferdinand III of Castile NPC. Office: King of Castile. Influence: Regional. Starting longitude/latitude: (-3.705, 42.343). King of Castile since 1217, conducting campaigns against Andalusi strongholds; he has not yet inherited León in June 1230. Human. Patron allies: Mara Sable. Mortal household force: 1600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. James I of Aragon NPC. Office: King of Aragon; Count of Barcelona. Influence: Regional. Starting longitude/latitude: (-0.888, 41.648). King of Aragon and count of Barcelona, pursuing the conquest of Mallorca and negotiating the next phase of Mediterranean expansion. Human. Patron allies: Iria de Montsal. Mortal household force: 1200 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. John III Doukas Vatatzes NPC. Office: Emperor of Nicaea. Influence: Regional. Starting longitude/latitude: (29.725, 40.431). Emperor of Nicaea; uses alliances, land revenues and army reform to reclaim Byzantine lands from the Latin Empire. Human. Patron allies: Leontios Vardas. Mortal household force: 1800 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Ivan Asen II NPC. Office: Tsar of Bulgaria. Influence: Regional. Starting longitude/latitude: (25.635, 43.081). Tsar of Bulgaria, victorious at Klokotnitsa in March 1230 and holding the captured Theodore Komnenos Doukas. Human. Patron allies: Vesper de Lune, Grimmjow Jaegerjaquez. Mortal household force: 1900 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Al-Kamil Muhammad NPC. Office: Ayyubid Sultan of Egypt. Influence: Interregional. Starting longitude/latitude: (31.2651, 30.0454). Ayyubid sultan of Egypt, navigating the 1229 Jerusalem settlement, family rivalries and relations with Frederick II. Human. Patron allies: Saher al-Raml, Kisuke Urahara. Mortal household force: 2500 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Al-Ashraf Musa NPC. Office: Ayyubid Ruler of Damascus. Influence: Regional. Starting longitude/latitude: (36.29, 33.51). Ayyubid ruler of Damascus since 1229, balancing the Egyptian sultan and rival Syrian princes. Human. Patron allies: Amara Senet, Nadira al-Zill. Mortal household force: 1000 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Ala al-Din Kayqubad I NPC. Office: Seljuk Sultan of Rum. Influence: Interregional. Starting longitude/latitude: (32.49, 37.874). Seljuk sultan of Rum, commanding a flourishing Anatolian court while monitoring the Khwarazmian threat. Human. Patron allies: Sabur ibn Fajr, Ryuken Ishida. Mortal household force: 2200 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Shams al-Din Iltutmish NPC. Office: Sultan of Delhi. Influence: Interregional. Starting longitude/latitude: (77.209, 28.613). Sultan of Delhi since 1211, consolidating the Mamluk dynasty through elite households, military service and coinage. Human. Patron allies: Vidyut Ananta, Uryu Ishida. Mortal household force: 2600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Razia bint Iltutmish NPC. Office: Member of the Delhi Royal Household. Influence: Court. Starting longitude/latitude: (77.22, 28.629). Daughter of Sultan Iltutmish and an active member of the Delhi royal household in 1230; her later reign is not predetermined. Human. Patron allies: Vidyut Ananta, Uryu Ishida. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Jalal al-Din Mingburnu NPC. Office: Exiled Khwarazmian Ruler. Influence: Regional. Starting longitude/latitude: (41.277, 39.906). Exiled Khwarazmian ruler campaigning through the Armenian and eastern Anatolian frontier, under pressure from Seljuk and Ayyubid powers. Human. Patron allies: Sadaf Namar. Mortal household force: 1800 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Queen Rusudan of Georgia NPC. Office: Queen of Georgia. Influence: Regional. Starting longitude/latitude: (42.266, 42.268). Queen of Georgia since 1223, seeking to defend a kingdom wounded by Khwarazmian incursions and mounting eastern threats. Human. Patron allies: Tamar Arvel. Mortal household force: 1200 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Abu Zakariya Yahya al-Hafsi NPC. Office: Hafsid Ruler of Ifriqiya. Influence: Regional. Starting longitude/latitude: (10.181, 36.801). Hafsid ruler of Ifriqiya, governing Tunis and consolidating autonomy from the declining Almohad center. Human. Patron allies: Yamina al-Misbah, Nelliel Tu Odelschwanck. Mortal household force: 1100 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Nasir al-Din al-Tusi NPC. Office: Mathematician and Philosopher. Influence: Court. Starting longitude/latitude: (59.51, 36.31). Mathematician and philosopher in the eastern Iranian world, whose career is tied to scholarly and Ismaili circles. Human. Patron allies: Qadir Hatem. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Muhyi al-Din Ibn Arabi NPC. Office: Sufi Writer and Teacher. Influence: Regional. Starting longitude/latitude: (36.297, 33.515). Andalusian-born Sufi writer living in Damascus, influential among students of metaphysics and scriptural interpretation. Human. Patron allies: Saher al-Raml, Halim al-Sahm. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Dunama Dabbalemi of Kanem NPC. Office: Mai of Kanem. Influence: Regional. Starting longitude/latitude: (14.55, 13.54). Mai of Kanem, ruling a Sahelian state whose cavalry, tribute and routes extend around Lake Chad. Human. Patron allies: Amina Khepra. Mortal household force: 2000 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Elizabeth of Hungary NPC. Office: Widowed Landgravine; Hospital Patron. Influence: Local. Starting longitude/latitude: (8.767, 50.806). Widowed former landgravine in Marburg, devoting her resources to hospital care and severe spiritual discipline. Human. Patron allies: Magda Morgen. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Jalal al-Din Rumi NPC. Office: Scholar of Konya. Influence: Local. Starting longitude/latitude: (32.486, 37.868). Young Persian-speaking scholar in Konya, living in his father's learned household decades before his later prominence. Human. Patron allies: Sabur ibn Fajr, Ryuken Ishida. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Al-Mustansir Billah NPC. Office: Abbasid Caliph. Influence: Interregional. Starting longitude/latitude: (44.366, 33.318). Abbasid caliph ruling from Baghdad since 1226, maintaining the caliphate's court, scholarship and administrative patronage. Human. Patron allies: Halim al-Sahm. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Andrew II of Hungary NPC. Office: King of Hungary. Influence: Regional. Starting longitude/latitude: (19.048, 47.501). King of Hungary, navigating baronial power, royal grants and the consequences of his son's reforming initiatives. Human. Patron allies: Viktor Dorn. Mortal household force: 1600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Hakon IV Hakonsson NPC. Office: King of Norway. Influence: Regional. Starting longitude/latitude: (5.327, 60.392). King of Norway, consolidating dynastic legitimacy and negotiating authority among coastal magnates. Human. Patron allies: Runa Skeld. Mortal household force: 900 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Valdemar II of Denmark NPC. Office: King of Denmark. Influence: Regional. Starting longitude/latitude: (9.4154, 55.6794). King of Denmark, trying to restore Baltic authority after his defeat at Bornhoved in 1227. Human. Patron allies: Soren Hvid. Mortal household force: 1000 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Knut II the Tall NPC. Office: King of Sweden. Influence: Regional. Starting longitude/latitude: (17.639, 59.85). King of Sweden after his victory in the civil struggle of 1229; rival dynastic claims remain active. Human. Patron allies: Soren Hvid. Mortal household force: 600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Wenceslaus I of Bohemia NPC. Office: Crowned King of Bohemia. Influence: Regional. Starting longitude/latitude: (14.417, 50.088). Crowned king of Bohemia during his father Ottokar I's lifetime, assuming greater responsibility as succession approaches. Human. Patron allies: Viktor Dorn. Mortal household force: 1200 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Sancho II of Portugal NPC. Office: King of Portugal. Influence: Regional. Starting longitude/latitude: (-9.139, 38.72). King of Portugal since 1223, facing church relations, noble rivalries and warfare on the southern frontier. Human. Patron allies: Iria de Montsal. Mortal household force: 900 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Alfonso IX of León NPC. Office: King of León. Influence: Regional. Starting longitude/latitude: (-5.571, 42.6). King of León and father of Ferdinand III, alive in June 1230; rival succession interests remain politically consequential. Human. Patron allies: Mara Sable. Mortal household force: 1200 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Idris al-Mamun NPC. Office: Almohad Caliph. Influence: Interregional. Starting longitude/latitude: (-7.981, 31.629). Almohad caliph during a succession crisis, ruling from Marrakesh amid fragmentation in the Maghreb and al-Andalus. Human. Patron allies: Yamina al-Misbah. Mortal household force: 1800 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Al-Aziz Muhammad of Aleppo NPC. Office: Ayyubid Emir of Aleppo. Influence: Regional. Starting longitude/latitude: (37.161, 36.208). Ayyubid emir of Aleppo, whose household and advisers balance powerful relatives and frontier warfare. Human. Patron allies: Amara Senet, Nadira al-Zill. Mortal household force: 700 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. An-Nasir Dawud of al-Karak NPC. Office: Ayyubid Prince of al-Karak. Influence: Regional. Starting longitude/latitude: (35.702, 31.183). Ayyubid prince displaced from Damascus and ruling al-Karak, with claims and rivalries linking Jordan to Syria. Human. Patron allies: Rukn al-Safa. Mortal household force: 550 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Henry I of Cyprus NPC. Office: King of Cyprus. Influence: Court. Starting longitude/latitude: (33.366, 35.174). Young king of Cyprus; his minority and the conflict between Ibelin interests and imperial representatives constrain his court. Human. Patron allies: Asterion Lask. Mortal household force: 350 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Baldwin II of Constantinople NPC. Office: Latin Emperor. Influence: Court. Starting longitude/latitude: (28.978, 41.006). Young Latin emperor, governing through regency arrangements while the empire holds an insecure position around Constantinople. Human. Patron allies: Nerion Kel, Shinji Hirako. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Theodore Komnenos Doukas NPC. Office: Captive Former Ruler of Thessalonica. Influence: Court. Starting longitude/latitude: (25.646, 43.071). Former ruler of Thessalonica, defeated and captured by Ivan Asen II at Klokotnitsa in March 1230. Human. Patron allies: Dorian Aster. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Captive after Klokotnitsa; any listed mortal followers remain outside captivity, not guards or troops available inside his prison. Orders require an actual courier and willing officers. Stefan Radoslav of Serbia NPC. Office: King of Serbia. Influence: Regional. Starting longitude/latitude: (20.562, 43.143). King of Serbia since 1228, relying on court factions and alliances within the Byzantine successor world. Human. Patron allies: Dorian Aster, Milos Vran. Mortal household force: 850 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Irene Laskarina NPC. Office: Empress Consort of Nicaea. Influence: Court. Starting longitude/latitude: (29.716, 40.423). Empress consort of Nicaea and wife of John III Vatatzes, connecting imperial legitimacy to the Laskarid dynasty. Human. Patron allies: Leontios Vardas. Mortal household force: 0 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Narjot de Toucy NPC. Office: Regent of the Latin Empire. Influence: Regional. Starting longitude/latitude: (28.9635, 41.0129). Latin imperial regent in Constantinople during Baldwin II's minority, maneuvering amid eastern imperial rivals. Human. Patron allies: Nerion Kel, Shinji Hirako. Mortal household force: 600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Daniel Romanovich of Galicia NPC. Office: Rurikid Prince of Galicia and Volhynia. Influence: Regional. Starting longitude/latitude: (24.334, 50.844). Rurikid prince active in Volhynia and Galicia, strengthening a dynastic position through border politics and campaigns. Human. Patron allies: Vera Sokol. Mortal household force: 900 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Yaroslav Vsevolodovich NPC. Office: Rurikid Prince; Novgorodian Interests. Influence: Regional. Starting longitude/latitude: (31.277, 58.521). Rurikid prince with interests in Novgorod, maintaining ties with the northern towns and his own hereditary lands. Human. Patron allies: Vera Sokol. Mortal household force: 950 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Konrad I of Masovia NPC. Office: Duke of Masovia. Influence: Regional. Starting longitude/latitude: (19.707, 52.546). Duke of Masovia; his invitation to the Teutonic Order has enduring implications for the Baltic frontier. Human. Patron allies: Ulrich Weiss. Mortal household force: 800 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Mindaugas NPC. Office: Lithuanian Noble and War Leader. Influence: Court. Starting longitude/latitude: (24.832, 54.886). Rising Lithuanian noble and war leader, competing among Baltic clans well before his later royal coronation. Human. Patron allies: Egle Varnas. Mortal household force: 650 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Volkwin of Naumburg NPC. Office: Master of the Livonian Brothers of the Sword. Influence: Regional. Starting longitude/latitude: (24.105, 56.948). Master of the Livonian Brothers of the Sword, overseeing military and missionary campaigns on the Baltic frontier. Human. Patron allies: Ulrich Weiss. Mortal household force: 400 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Jacopo Tiepolo NPC. Office: Doge of Venice. Influence: Regional. Starting longitude/latitude: (12.338, 45.435). Doge of Venice since 1229, leading a maritime commune whose trade and ecclesiastical interests span the eastern Mediterranean. Human. Patron allies: Cassian Silex. Mortal household force: 700 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Leopold VI of Austria NPC. Office: Duke of Austria and Styria. Influence: Regional. Starting longitude/latitude: (13.852, 41.503). Duke of Austria and Styria, still alive in June 1230; court patronage and imperial mediation shape his final months. Human. Patron allies: Lucien Veyre. Mortal household force: 450 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Jaitrasimha of Mewar NPC. Office: Guhila Ruler of Mewar. Influence: Regional. Starting longitude/latitude: (74.641, 24.888). Guhila ruler of Mewar, defending regional authority among competing Rajput houses. Human. Patron allies: Arka Vardhana. Mortal household force: 900 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Singhana II of Devagiri NPC. Office: Yadava Ruler of Devagiri. Influence: Regional. Starting longitude/latitude: (74.745, 20.023). Yadava ruler in the Deccan, projecting power through cavalry, taxation and alliances. Human. Patron allies: Keshava Darpan. Mortal household force: 2100 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Vira Narasimha II NPC. Office: Hoysala King. Influence: Regional. Starting longitude/latitude: (75.993, 13.212). Hoysala king in the southern Deccan, defending his court's influence amid Tamil and Deccan rivalry. Human. Patron allies: Keshava Darpan. Mortal household force: 1600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Rajaraja III of the Cholas NPC. Office: Chola King. Influence: Regional. Starting longitude/latitude: (79.136, 10.786). Chola king facing growing Pandya pressure and diminished imperial leverage in the Tamil country. Human. Patron allies: Meenakshi Velan. Mortal household force: 900 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Maravarman Sundara Pandyan I NPC. Office: Pandya King. Influence: Regional. Starting longitude/latitude: (78.119, 9.925). Pandya monarch advancing his kingdom's interests in the Tamil region against Chola rivals. Human. Patron allies: Meenakshi Velan. Mortal household force: 1700 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Anangabhima III of Odisha NPC. Office: Eastern Ganga King of Odisha. Influence: Regional. Starting longitude/latitude: (85.82, 20.463). Eastern Ganga king sponsoring temples and military activity in the Odisha coastal region. Human. Patron allies: Ananta Bhairav. Mortal household force: 1400 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Ala al-Din Muhammad III of Alamut NPC. Office: Nizari Ismaili Imam of Alamut. Influence: Regional. Starting longitude/latitude: (50.579, 36.445). Nizari Ismaili imam ruling from the Alamut network, surrounded by hostile states and doctrinal debates. Human. Patron allies: Qadir Hatem. Mortal household force: 600 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. Chormaqan Noyan NPC. Office: Mongol General. Influence: Regional. Starting longitude/latitude: (46.292, 38.081). Mongol general assigned to western operations under the Great Khan, putting pressure on Iranian and Caucasian powers. Human. Patron allies: Orun Kara. Mortal household force: 2200 ordinary humans. Initial local stores: 30 days at that strength; officers, pay and transport remain necessary. Supernatural detachments stay on their patrons' separate command accounts. SUPERNATURAL INDIVIDUALS Lucien Veyre Rank: Captain-class Shinigami exile; controlled Hollowfication. Independent supernatural patron allied to Frederick II Hohenstaufen, Leopold VI of Austria. Pact: Treaty witnesses and sanctuary for masked dependents; neither emperor nor duke controls his mask or weapon. Powers and limits: Zanpakuto: Cendre. Shikai scatters hot ash along visible air currents within 30 m; rain and sealed airflow obstruct it. Bankai is not established. Mask: at most 3 exchanges, inactive, strain zero; activation 12 reserve points plus 4 each exchange, then 20 minutes of unstrenuous mask-free recovery. A directed Cero costs 10 more. Ash can blind allies too. Starting position: authored allied quarters beside Frederick II Hohenstaufen's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 30 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Saher al-Raml Rank: Captain of the Nile Soul Guard. Independent supernatural patron allied to Al-Kamil Muhammad, Muhyi al-Din Ibn Arabi. Pact: Funeral escorts, witness protection and damaged wards; keeps independent command and requires warrants for seizure. Powers and limits: Zanpakuto: Hasu. Shikai raises 6 rigid Reishi screens within 25 m, each breakable by concentrated force; activation 8 reserve points, 2 per exchange. Bankai, Hasu Roka: twelve linked screens form a 40 m defensive corridor for up to 4 exchanges, 30 points plus 5 each exchange; he must remain inside and cannot fire through his own screens. Grounding and flanking counter it. Starting position: authored allied quarters beside Al-Kamil Muhammad's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Amara Senet Rank: Independent Quincy sanctum warden. Independent supernatural patron allied to Al-Ashraf Musa, Al-Aziz Muhammad of Aleppo. Pact: Protects consenting human communities and inspects contaminated freight under separate agreements with the two courts. Powers and limits: A Reishi longbow, Hirenkyaku and trained Blut; attack and defense patterns require deliberate switching. Her Threaded Volley fixes up to 6 arrows to visible anchors within 60 m, 8 reserve points; snapping an anchor or breaking sight disrupts the lattice. No Schrift or Vollstandig. Hollow contamination is dangerous, not fuel. Starting position: authored allied quarters beside Al-Ashraf Musa's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Vesper de Lune Rank: Espada No. 3 of the Glass Court. Independent supernatural patron allied to Ivan Asen II. Pact: Guards agreed ransom and funeral passages after Klokotnitsa in return for protected roosting ground and a hearing for sanctuary claims. Powers and limits: Hierro, Sonido and Cero. Resurreccion: Coil, Lindwurm. A long armored tail and ventral fins improve movement through water and broken ground; no flight. Release 20 reserve points, 4 per exchange. A crushing coil requires actual contact and can be broken at its hinge plates. Feeding: hostile Hollows, with finite stored sustenance; captive human souls are outside the compact. Starting position: authored allied quarters beside Ivan Asen II's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Nadira al-Zill Rank: Espada No. 5 of the Glass Court. Independent supernatural patron allied to Al-Ashraf Musa, Al-Aziz Muhammad of Aleppo. Pact: Maintains a narrowly defined caravan sanctuary in exchange for access, supplies and arbitration of seized cargo. Powers and limits: Hierro, Sonido and Cero. Resurreccion: Ascend, Ave de Sal. Broad white wings create powerful downdrafts and carry one heavy litter; release 20 reserve points, 4 each exchange. Flight needs open space; tethered wings and confined streets limit maneuver. Feather blades cost 6 per volley and cannot pass intact barriers. Hunger is met by hostile Hollows and recorded stores, not unrestricted soul tribute. Starting position: authored allied quarters beside Al-Ashraf Musa's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Orun Kara Rank: Espada No. 2 of the Glass Court. Independent supernatural patron allied to Chormaqan Noyan. Pact: Offers reconnaissance and containment of dangerous Hollows along an agreed campaign corridor; refuses ownership of every soul in conquered settlements. Powers and limits: Hierro, Sonido and Cero. Resurreccion: Devour, Esfinge. Lionlike armor, a barbed tail and broad sensory whiskers; release 25 reserve points, 5 per exchange. Tail venom disrupts muscle control after a penetrating wound; armor, treatment and avoiding penetration counter it. Venom supply is finite. Exceptional personal output does not make his allied mortal host exceptional. Feeds on hostile Hollows under a limited hunting covenant. Starting position: authored allied quarters beside Chormaqan Noyan's current court or camp; separate command. Personal capacity: exceptional; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Tamar Arvel Rank: Independent Visored sanctuary captain. Independent supernatural patron allied to Queen Rusudan of Georgia. Pact: Protects frontier ward keepers and their households in exchange for refuge, lawful hearing and local stores. Powers and limits: Zanpakuto: Tsurube. Shikai lays 4 visible tension lines between physical anchors within 25 m; cutting or moving an anchor breaks one. Activation 8 reserve points, 2 per exchange. No Bankai established. Mask inactive, strain zero; at most 3 exchanges, activation 12 plus 4 each exchange, then 20 minutes of unstrenuous mask-free recovery. Enhances perception and physical output; no Cero or regeneration established. Starting position: authored allied quarters beside Queen Rusudan of Georgia's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Cassian Silex Rank: Independent Visored pilot and ward broker. Independent supernatural patron allied to Jacopo Tiepolo. Pact: Provides trained masked pilots and inspections under paid voyage contracts; the doge cannot order a release of his Hollow power. Powers and limits: Zanpakuto: Sazanami. Shikai sends a pressure ripple through a touched connected hull or wall to reveal stress fractures within 20 m; 5 reserve points, no reading thoughts or contents. Mask inactive, strain zero; at most 2 exchanges, activation 12 plus 4 each exchange and 20 minutes of unstrenuous mask-free recovery. Enhances perception and physical output only. No Bankai, Cero or regeneration established. Starting position: authored allied quarters beside Jacopo Tiepolo's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 80 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Elias Wren Rank: Exiled Shinigami; former seated officer. Independent supernatural patron allied to Henry III of England, Alexander II of Scotland. Pact: Separate safe-conducts protect couriers and refugees; neither crown may turn the agreement into an order to invade the other. Powers and limits: Zanpakuto: Tobari. Shikai hangs 3 opaque Reishi veils within 20 m; they block sight but not sound, scent, arrows or determined passage. Activation 6 reserve points, 1 per veil each exchange. Strong wind and broad attacks disturb them. Shunpo and binding Kido. No Bankai. Exile followed unauthorized access to military archives; allies do not gain that access through him. Starting position: authored allied quarters beside Henry III of England's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 30 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Mara Sable Rank: Independent Quincy field marshal. Independent supernatural patron allied to Ferdinand III of Castile, Alfonso IX of León. Pact: Two separate border-defense contracts preserve each kingdom's chain of command and the protection of civilian funeral routes. Powers and limits: Reishi bow, Hirenkyaku, offensive and defensive Blut with switching. Her Sunward Arc disperses a volley across a visible 40 m frontage, 10 reserve points; it sacrifices penetration for coverage and threatens unprotected allies. No Schrift or Vollstandig. Finite purification materials and ordinary supplies sustain her cadre. Starting position: authored allied quarters beside Ferdinand III of Castile's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Iria de Montsal Rank: Captain of the Western Road Soul Guard. Independent supernatural patron allied to James I of Aragon, Sancho II of Portugal. Pact: Keeps separate road-sanctuary agreements and dispatches small escorts by actual routes; no instantaneous defense of two distant courts. Powers and limits: Zanpakuto: Kakehashi. Shikai makes a rigid span up to 18 m between two touched stone or timber anchors, activation 8 reserve points, 2 each exchange. Bankai, Kakehashi Senro: three spans and waist-high ramparts within 40 m, 30 points plus 4 each exchange, at most 4 exchanges. Destroying anchors collapses the span; no flight or unsupported fortress creation. Starting position: authored allied quarters beside James I of Aragon's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Leontios Vardas Rank: Captain of the Bithynian Soul Guard. Independent supernatural patron allied to John III Doukas Vatatzes, Irene Laskarina. Pact: Protects archive continuity and specified crossings; Nicaean policy is negotiated with its human rulers, not dictated through his sword. Powers and limits: Zanpakuto: Kagamiishi. Shikai makes up to 5 angled Reishi mirrors within 20 m that reflect light and misdirect observation, 8 reserve points and 2 each exchange; they do not reflect attacks. Bankai, Kagamiishi Kuruwa: a 35 m maze of mirrored walls, 30 points plus 5 each exchange for at most 4 exchanges. Walls can be shattered; scent, ground traces and wide attacks defeat visual confusion. Starting position: authored allied quarters beside John III Doukas Vatatzes's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Nerion Kel Rank: Independent Arrancar port guarantor. Independent supernatural patron allied to Baldwin II of Constantinople, Narjot de Toucy. Pact: Provides bounded harbor wards for specified cargo and sanctuary berths; illicit captive freight violates his paid agreement. Powers and limits: Sonido, limited Hierro and short Cero. Resurreccion: Hold, Ancla. Forearm hooks and weighted chains anchor him to a structure; release 15 reserve points, 3 each exchange. He can hold a line or litter within 15 m but must maintain physical chains; cutting the chain or breaking its anchor frees the target. Stores provide 30 days of sustenance; no entitlement to human souls. Starting position: authored allied quarters beside Narjot de Toucy's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 80 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Dorian Aster Rank: Independent Arrancar oath witness. Independent supernatural patron allied to Theodore Komnenos Doukas, Stefan Radoslav of Serbia. Pact: Witnesses ransom terms and protects agreed funerary rites; the captive Theodore receives no army through the pact. Powers and limits: Hierro, Sonido and Cero. Resurreccion: Stand, Bastion. Bone plates and a broad arm shield protect a frontal line; release 20 reserve points, 4 each exchange. Turning exposes thinner joints and back plates. He cannot compel honesty or make a legal oath physically unbreakable. Sustenance comes from hostile Hollows and finite stores. Starting position: authored allied quarters beside Theodore Komnenos Doukas's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Sabur ibn Fajr Rank: Independent Quincy caravan warden. Independent supernatural patron allied to Ala al-Din Kayqubad I, Jalal al-Din Rumi. Pact: Protects designated caravan refuges and scholarly travelers in return for maintenance and independent inspection rights. Powers and limits: Reishi bow, Hirenkyaku, defensive Blut. His Nine Stakes form a visible 30 m warning perimeter, 9 reserve points and 2 each exchange; a crossing vibrates a strand but does not identify motive or stop movement. Cutting a stake or overwhelming the field breaches it. No Schrift or Vollstandig. Bow attacks require dropping the perimeter's active sensing. Starting position: authored allied quarters beside Ala al-Din Kayqubad I's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Vidyut Ananta Rank: Independent Quincy fortress preceptor. Independent supernatural patron allied to Shams al-Din Iltutmish, Razia bint Iltutmish. Pact: Trains an agreed defensive cadre and protects witnesses under separate royal and household pledges; succession is a human political decision. Powers and limits: Reishi bow and shield, Hirenkyaku, switched offensive and defensive Blut. A 50 m piercing shot costs 8 reserve points, needs a clear firing line and a visible charge; shields and interrupted concentration can stop it. No Schrift or Vollstandig. Defensive training grants no power to command another Quincy lineage. Starting position: authored allied quarters beside Shams al-Din Iltutmish's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Sadaf Namar Rank: Exiled Shinigami captain. Independent supernatural patron allied to Jalal al-Din Mingburnu. Pact: Escorts displaced households under a personal covenant; her exile and the ruler's political exile have different causes. Powers and limits: Zanpakuto: Kazabane. Shikai directs sharp local gusts within 25 m, 8 reserve points and 2 each exchange. Bankai, Kazabane Shiro: a 40 m ring of crosswinds deflects light missiles for at most 4 exchanges, 30 points plus 5 each exchange. Heavy attacks, enclosed passages and attacks from inside remain threats. She cannot redirect continental weather. Her commission was revoked over refusal of a sealed transport order. Starting position: authored allied quarters beside Jalal al-Din Mingburnu's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 30 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Yamina al-Misbah Rank: Independent Quincy harbor magistrate. Independent supernatural patron allied to Abu Zakariya Yahya al-Hafsi, Idris al-Mamun. Pact: Separate neutral-harbor pacts protect specified travelers; they do not ally the rival human courts with each other. Powers and limits: Reishi bow, Hirenkyaku and defensive Blut. Her Lantern Net joins 8 visible lamps within 30 m to expose disturbance in a maintained ward, 8 reserve points and 2 each exchange. Breaking lamps or removing their fuel defeats it. It detects interference, not guilt or true identity. No Schrift or Vollstandig. She refuses contaminated soul cargo as payment. Starting position: authored allied quarters beside Abu Zakariya Yahya al-Hafsi's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Qadir Hatem Rank: Awakened Human ward geometer. Independent supernatural patron allied to Nasir al-Din al-Tusi, Ala al-Din Muhammad III of Alamut. Pact: Shares paid mathematical work and limited observatory protection; scholarly patronage is not allegiance to every policy of Alamut. Powers and limits: Can shape rigid Reishi measuring rods and join a prepared 12 m barrier lattice. Each rod needs touch placement and 2 reserve points; maintaining a lattice costs 3 per exchange. Damaged anchors and sufficient force breach it. Senses nearby ward strain, not distant thought. No Zanpakuto, Schrift or Fullbring is inferred from awakening. Starting position: authored allied quarters beside Nasir al-Din al-Tusi's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 80 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Halim al-Sahm Rank: Captain of the Tigris Soul Guard. Independent supernatural patron allied to Al-Mustansir Billah, Muhyi al-Din Ibn Arabi. Pact: Guards archive couriers and specified river sanctuaries under negotiated mandates, preserving human courts' independent law. Powers and limits: Zanpakuto: Ameito. Shikai sends 5 flexible Reishi cords from the blade within 20 m, activation 8 reserve points, 2 each exchange. Bankai, Ameito Kairo: twelve cords within 35 m form a protected rescue web for up to 4 exchanges, 30 points plus 5 each exchange. Each cord is breakable and visible; sustained concentration and an anchored stance are required. No control of a bound person's mind. Starting position: authored allied quarters beside Al-Mustansir Billah's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Amina Khepra Rank: Captain of the Lake Road Soul Guard. Independent supernatural patron allied to Dunama Dabbalemi of Kanem. Pact: Protects agreed caravan wells and burial escorts in exchange for stores, mediation and respect for local custodians. Powers and limits: Zanpakuto: Ishidate. Shikai places 4 low Reishi bulwarks on stable ground within 25 m, activation 8 reserve points and 2 each exchange. Bankai, Ishidate Michi: a 45 m fortified lane for at most 4 exchanges, 30 points plus 5 each exchange. Bulwarks can be breached and flanked, cannot move a well, and do not create water. Her supply officers need actual animals and water vessels. Starting position: authored allied quarters beside Dunama Dabbalemi of Kanem's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Magda Morgen Rank: Awakened Human healer and sanctuary keeper. Independent supernatural patron allied to Elizabeth of Hungary. Pact: Maintains beds, trained attendants and a neutral refuge through a personal protection compact and actual donations. Powers and limits: Touch-directed Reiryoku can slow bleeding and support recovery in a willing patient, 5 reserve points per treatment; she cannot regrow organs, resurrect, erase poison without a remedy, or ignore the need for rest. A small contact ward shields one bed for 3 points per exchange. Attack breaks her medical concentration. No Fullbring is granted. Starting position: authored allied quarters beside Elizabeth of Hungary's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 80 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Viktor Dorn Rank: Independent Quincy garrison marshal. Independent supernatural patron allied to Andrew II of Hungary, Wenceslaus I of Bohemia. Pact: Separate garrison contracts require consent, pay and safe conduct; each kingdom retains its own host and legal authority. Powers and limits: Reishi bow, Hirenkyaku and switched Blut. His Braced Lance condenses an arrow for a visible 40 m thrust or shot, 8 reserve points; charging roots his feet until discharge. Flanking, broken stance and obstructed sight counter it. No Schrift or Vollstandig. Maintained garrisons consume finite ward materials and wages. Starting position: authored allied quarters beside Andrew II of Hungary's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Runa Skeld Rank: Captain of the Western Fjord Soul Guard. Independent supernatural patron allied to Hakon IV Hakonsson. Pact: Protects agreed coastal escorts and investigates threats to returning spirits in exchange for pilots, winter stores and an independent hearing. Powers and limits: Zanpakuto: Shiojiki. Shikai lashes connected seawater into short, heavy jets within 20 m, 8 reserve points plus 2 each exchange; no source water means no jet. Bankai, Shiojiki Enkai: a 40 m current ring for at most 4 exchanges, 30 points plus 5 each exchange. It can overturn small boats, threatens allies and cannot control a whole tide. Dry high ground and severed water paths counter it. Starting position: authored allied quarters beside Hakon IV Hakonsson's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Soren Hvid Rank: Independent Quincy passage arbiter. Independent supernatural patron allied to Valdemar II of Denmark, Knut II the Tall. Pact: Neutral Baltic sanctuary obligations bind two separate courts without ending their rival claims or giving either his entire cadre. Powers and limits: Reishi bow, Hirenkyaku and defensive Blut. His Frostline is a 30 m field of visible Reishi trip strands, not elemental ice, activation 8 reserve points, 2 each exchange. It reports motion and may entangle an unwary leg; cutting, wide attacks and careful passage counter it. No Schrift or Vollstandig. Weather and hulls still govern Baltic travel. Starting position: authored allied quarters beside Valdemar II of Denmark's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Asterion Lask Rank: Independent Visored crossing keeper. Independent supernatural patron allied to Henry I of Cyprus. Pact: Offers harbor inspection and refuge for masked sailors under a limited pact, not an island-wide supernatural monarchy. Powers and limits: Zanpakuto: Hibiki. Shikai sends a short directional vibration through a touched solid surface within 15 m, 6 reserve points; disconnected surfaces stop it. Mask inactive, strain zero; at most 2 exchanges, activation 12 points plus 4 each exchange, then 20 minutes of unstrenuous mask-free recovery. No Bankai, Cero or regeneration established. Vibration can damage fragile friendly cargo. Starting position: authored allied quarters beside Henry I of Cyprus's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 80 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Anselm Graye Rank: Exiled Shinigami captain. Independent supernatural patron allied to Pope Gregory IX. Pact: Protects specified refuges and petitioners under a personal compact; Gregory cannot command the Gotei through his ecclesiastical office. Powers and limits: Zanpakuto: Tomoshibi. Shikai sheds steady light and a short cutting flare within 15 m, 8 reserve points. Bankai, Tomoshibi Kuruwa: a 30 m ring of 8 burning pillars for up to 4 exchanges, 30 points plus 5 each exchange; gaps remain passable and the fire harms allies. Rain, cover and breaking pillars reduce it. Exiled after exposing a disputed seizure order, not spiritually immune to prosecution. Starting position: authored allied quarters beside Pope Gregory IX's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 30 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Rukn al-Safa Rank: Adjuchas; cliff-road guardian. Independent supernatural patron allied to An-Nasir Dawud of al-Karak. Pact: A territorial bargain protects named cliff-road travelers in exchange for bounded hunting rights against hostile Hollows and maintained warning stones. Powers and limits: A masked, lionlike Adjuchas with a chest hollow and heavy forelimbs. Cero needs a visible charging pause; 12 reserve points. Clings to rock and senses nearby Reishi movement, not hidden intentions. Open ground and lateral movement reduce its ambush advantage. Sustenance stores last 30 days at rest; the covenant forbids taking protected travelers. No Arrancar transformation or Espada seat. Starting position: authored allied quarters beside An-Nasir Dawud of al-Karak's current court or camp; separate command. Personal capacity: lieutenant; rested, healthy, weapons sealed, no maintained technique. Assigned force: 80 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Milos Vran Rank: Captain of the Southern Pass Soul Guard. Independent supernatural patron allied to Stefan Radoslav of Serbia. Pact: Protects agreed mountain passages, separated households and ransom witnesses; his force remains distinct from the king's mortal levies. Powers and limits: Zanpakuto: Tetsuha. Shikai fans 8 broad metal-like Reishi leaves from the blade within 20 m, 8 reserve points plus 2 each exchange. Bankai, Tetsuha Kuruwa: layered plates cover a 35 m approach for up to 4 exchanges, 30 points plus 5 each exchange; gaps, flanking and concentrated impacts defeat it. Plates need line of sight and do not regenerate damaged buildings. Starting position: authored allied quarters beside Stefan Radoslav of Serbia's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Vera Sokol Rank: Captain of the Northern River Soul Guard. Independent supernatural patron allied to Daniel Romanovich of Galicia, Yaroslav Vsevolodovich. Pact: Separate river-refuge agreements require actual messengers and local ward keepers; neither prince owns a continent-wide transport network. Powers and limits: Zanpakuto: Mizukagari. Shikai senses pressure changes along one connected riverbank within 40 m, activation 6 reserve points, 2 each exchange. Bankai, Mizukagari Gomon: 5 breakable Reishi gates along a visible 40 m bank for up to 4 exchanges, 30 points plus 5 each exchange. Gates obstruct passage but do not halt an entire river or reveal thought; crossing upstream or destroying an anchor counters them. Starting position: authored allied quarters beside Daniel Romanovich of Galicia's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Ulrich Weiss Rank: Independent Quincy frontier preceptor. Independent supernatural patron allied to Konrad I of Masovia, Volkwin of Naumburg. Pact: Separate frontier protection contracts constrain targets and protect agreed settlements; religious office confers no automatic Quincy loyalty. Powers and limits: Reishi bow, Hirenkyaku, switched Blut. A prepared 50 m converging volley costs 10 reserve points and uses 3 physically placed aiming markers; destroying a marker or moving out of the marked lane defeats convergence. No Schrift or Vollstandig. He requires evidence before accepting a purported Hollow target in a human settlement. Starting position: authored allied quarters beside Konrad I of Masovia's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Egle Varnas Rank: Exiled Shinigami captain. Independent supernatural patron allied to Mindaugas. Pact: Protects named forest refuges and couriers through a personal pact; disputes with frontier patrons remain political and practical. Powers and limits: Zanpakuto: Kusabue. Shikai stretches audible resonance through 5 touched wooden stakes within 25 m, 8 reserve points plus 2 each exchange. Bankai, Kusabue Mori: 12 stakes define a 40 m warning and pressure field for at most 4 exchanges, 30 points plus 5 each exchange. Cutting stakes and leaving the prepared ground defeats it. No control over forests or living minds. Exiled over refusal to abandon a refuge. Starting position: authored allied quarters beside Mindaugas's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 30 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Arka Vardhana Rank: Independent Quincy fortress warden. Independent supernatural patron allied to Jaitrasimha of Mewar. Pact: Maintains a paid defensive school and a specified refuge; his lineage does not become the ruler's inherited property. Powers and limits: Reishi bow, Hirenkyaku and switched Blut. His Faceted Guard concentrates defense on one visible 12 m face, 8 reserve points plus 3 each exchange. He cannot fire its focused arrow while holding that face; flanking and simultaneous attacks exploit it. No Schrift or Vollstandig. Sustained extraction can deplete local Reishi. Starting position: authored allied quarters beside Jaitrasimha of Mewar's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Keshava Darpan Rank: Captain of the Deccan Passage Soul Guard. Independent supernatural patron allied to Singhana II of Devagiri, Vira Narasimha II. Pact: Two limited sanctuary agreements keep funeral escorts and healers moving even when the human rulers disagree; neither obtains the other's army. Powers and limits: Zanpakuto: Karakuri. Shikai makes 3 visible rotating Reishi disks within 20 m, 8 reserve points plus 2 each exchange. Bankai, Karakuri Rindo: six disks patrol a 35 m rescue corridor for at most 4 exchanges, 30 points plus 5 each exchange. They need sight, can be shattered, and occupy physical space dangerous to allies. They neither predict attacks nor control machinery remotely. Starting position: authored allied quarters beside Singhana II of Devagiri's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Meenakshi Velan Rank: Independent Quincy monsoon-route protector. Independent supernatural patron allied to Rajaraja III of the Cholas, Maravarman Sundara Pandyan I. Pact: Separate port and sanctuary pacts protect specified crews and cargo; the rival human courts continue to contest tribute and territory. Powers and limits: Reishi bow, Hirenkyaku and defensive Blut. Her Sailwall suspends a 15 m wind-catching Reishi screen, 8 reserve points plus 3 each exchange; it can shield or help a vessel tack but strains its real mast and rigging. Heavy impacts, broken anchors and a change of wind counter it. No control of monsoons, Schrift or Vollstandig. Starting position: authored allied quarters beside Maravarman Sundara Pandyan I's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Ananta Bhairav Rank: Captain of the Eastern Coast Soul Guard. Independent supernatural patron allied to Anangabhima III of Odisha. Pact: Protects agreed coastal burial passages and storm refuges under a paid local mandate, respecting human custodians' distinct rights. Powers and limits: Zanpakuto: Kanetsuchi. Shikai strikes a directed cone of pressure within 20 m, 8 reserve points; barriers, distance and lateral cover counter it. Bankai, Kanetsuchi Kairo: 8 anchored resonators support a 40 m defensive passage for at most 4 exchanges, 30 points plus 5 each exchange. Breaking resonators opens gaps; its pressure harms unprotected allies and does not compel obedience. Starting position: authored allied quarters beside Anangabhima III of Odisha's current court or camp; separate command. Personal capacity: captain espada; rested, healthy, weapons sealed, no maintained technique. Assigned force: 400 personnel, no hidden captain-class troop units. Stores and agreed support: 30 days at current strength, finite pay and sustenance; account separately from mortal hosts. Private knowledge: own pact, own techniques and local reports; distant events and private activities require actual evidence. Other patrons are separate allies, not automatically comrades. Byakuya Kuchiki Rank: Captain, Sixth Division; head of the Kuchiki house. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Louis IX of France, Blanche of Castile. Pact: A limited Earth-side liaison mission protects agreed witnesses and burial escorts. Human royal office does not give either ally command of the Sixth Division. Powers: Senbonzakura and Bankai Senbonzakura Kageyoshi retain their blade-petal techniques, precision and collateral danger. Shunpo, Kido and disciplined swordsmanship. Allied by a specific escort agreement, not personal devotion to either monarchy; maintains law, duty and his own evidence standards. Personal capacity: exceptional, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 250 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Kisuke Urahara Rank: Independent inventor; former Twelfth Division captain. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Al-Kamil Muhammad. Pact: A paid ward-repair and protected-workshop agreement; the human sultan cannot demand every invention or the surrender of other clients. Powers: Benihime; Bankai Kannonbiraki Benihime Aratame restructures what lies within its operative reach, not history or the whole world. Expert barriers, Kido, preparation and limited transport. He is in Cairo with access to a contracted workshop. His next voluntary undertaking is not predetermined. Personal capacity: exceptional, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 20 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Shinji Hirako Rank: Captain, Fifth Division; Visored. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Baldwin II of Constantinople, Narjot de Toucy. Pact: A limited protection and inspection pact concerns specified refugees and harbor routes, not support for every Latin imperial policy. Powers: Sakanade reverses directional perception under its actual sensory conditions; it does not reverse time or reality. Bankai Sakashima Yokoshima Happofusagari confuses friend and foe within its effect and is dangerous where allies are present. Controlled Hollow mask, Shunpo and swordsmanship. Mask and release limits require the actual form's established conditions. Personal capacity: captain espada, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 180 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Yoruichi Shihoin Rank: Independent Shinigami; former Second Division and Onmitsukido commander. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Henry III of England. Pact: A narrow courier and civilian-evacuation arrangement during the continental campaign; she chooses her operations and can refuse an offensive commission. Powers: Exceptional Shunpo and Hakuda, Shunko and feline transformation. No named Zanpakuto release is invented. Values practical freedom and careful observation. Her presence in the Nantes area does not reveal enemy plans or create an unrestricted intelligence network. Personal capacity: exceptional, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 12 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Nelliel Tu Odelschwanck Rank: Former Espada No. 3; independent Arrancar. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Abu Zakariya Yahya al-Hafsi. Pact: Protects a specified refuge and consenting travelers under a sanctuary agreement; she rejects a claim that every Hollow is lawful prey. Powers: Resurreccion Gamuza, Hierro, Sonido and Cero Doble retain their individual meanings. Cero Doble is not generic reflection of all energy or Quincy erasure. Protects dependents and challenges cruelty; no global command of Hollows. Adult form at launch, release sealed, adequate finite sustenance recorded. Personal capacity: captain espada, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 90 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Grimmjow Jaegerjaquez Rank: Former Espada No. 6; independent Arrancar. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Ivan Asen II. Pact: A bounded hunting and passage bargain gives access to hostile Hollow trails and a promised hearing for challenges; the human tsar does not own his allegiance. Powers: Resurreccion Pantera, Desgarron, Hierro, Sonido and Cero. Proud, aggressive and eager for worthy combat; tactical judgment still matters. A summons can be refused. Hunting rights exclude protected civilians; violations can break the alliance. No authority over other Espada is assumed. Personal capacity: captain espada, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 80 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Ryuken Ishida Rank: Independent Quincy; physician and Ishida family elder. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Ala al-Din Kayqubad I, Jalal al-Din Rumi. Pact: A paid clinic and sanctuary agreement protects patients and a local Quincy cadre; scholarly guests receive protection, not military ownership. Powers: Precise spiritual bow, Reishi control and advanced Quincy training; no invented Schrift or Vollstandig. Clinical judgment does not remove the limits of medieval equipment and available remedies. Retains kinship with Uryu and his own difficult priorities; no automatic shared knowledge or instant communication. Personal capacity: captain espada, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 100 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. Uryu Ishida Rank: Quincy; former Sternritter A, The Antithesis. Canon identity, temperament, powers and kinship retained under Convergence's alternate chronology. Allied to Shams al-Din Iltutmish, Razia bint Iltutmish. Pact: Separate witness-protection and civilian-evacuation agreements; neither party can order attacks on an uninvolved community through the pact. Powers: Spiritual bow, Hirenkyaku and precise Reishi control. The Antithesis exchanges events between two chosen targets under its actual conditions; it is not unrestricted time travel, resurrection, omniscience or a universal undo. His former designation supplies no present loyalty to Yhwach. Retains his relationship to Ryuken. Personal capacity: exceptional, healthy, rested, suppressed at launch, release and mask inactive. Assigned detachment: 120 trained personnel under actual separate command, no hidden captain-class elites. 30 days of paid local support and finite sustenance; no unlimited private treasury. Earth placement is a deliberate temporary mission at this opening, not a permanent relocation of Soul Society. Knowledge: own pact and preparations only; no automatic knowledge of distant events or another person's private activities. OPENING REFERENCE Historical rulers and scholars are human NPCs. Every historical human NPC has one or two named supernatural patron allies in the personal records. A pact binds its parties to specified services and reciprocal support; it does not grant a mortal crown universal spiritual command. The Gotei rebuilds under Shunsui; Byakuya and Shinji have bounded Earth missions. Independent Urahara and Yoruichi retain separate interests. Quincy patrons have separate lineages and commands. Glass Court: Orun Kara, Espada 2; Vesper de Lune, Espada 3; Nadira al-Zill, Espada 5. Their human allies are Chormaqan, Ivan Asen and al-Ashraf respectively, each with independent civil authority. Former Espada Grimmjow and Nelliel are independent. Visored patrons Lucien, Tamar, Cassian and Asterion have individual pacts; no secret world government exists. Ordinary mortal hosts and allied spiritual detachments have separate accounts. No global alliance follows race or faith. Reiryoku: internal energy; Reiatsu: manifested pressure; Reishi: spiritual particles; Resonance: interaction of spiritual structures. Reiryoku and Reiatsu percentages are relative to each actor's recorded capacity. No universal mana conversion. Quincy absorption depends on available Reishi and training; dangerous Hollow contamination is not harmless fuel. Hollow hunger and stored souls, Zanpakuto bonds, release costs and barrier maintenance require separate entries when used. No active mass soul-erasure event or discovered Hell breach at launch. Technique costs must be set before use; no post-result surcharge. The Living World begins on 21 June 1230 within the post-Yhwach spiritual order. No encounter, initiative result, wound, capture, declared defense, active mass soul-erasure event or discovered Hell breach is established at launch. Quincy, Hueco Mundo and Hell pressure clocks begin at zero and change only through established causes. The New World and Americas remain outside play. These are starting conditions, not restrictions on subsequent consequences.
In 1230, recurring Convergence waves have widened spiritual activity beyond its old centers. Soul Society rebuilds while human institutions, divided Quincy sanctums, rival Hollow powers and independent orders contest knowledge, protection and jurisdiction. Historical rulers remain ordinary human NPCs allied to supernatural patrons. Choose a supernatural patron, pursue your own aims, and negotiate an uneasy coexistence between human courts and the realms. Medieval rivalries, ritual law, artifact custody, spiritual ecology and competing doctrines provide the setting's pressures without a compulsory central storyline.
CHARACTER SELECTION. Use Davia's character selection: 'you' is that person. Featuring grants no priority or control. Never duplicate the selected character as an NPC, have the player ask themselves for help, or invent a separate observer. Only the player supplies that character's speech, choices, voluntary actions, intentions, emotions and private thoughts. Other patrons are NPCs until selected. If the selection is unavailable, establish identity before identity-dependent narration. An OOC correction repairs attribution without becoming in-world speech or advancing time. Present meaningful situations without dialogue menus and stop for the player's response; require a declared defense before resolving an attack on the selected character. AUTHORITY. Bleach Convergence and the creator's conversions govern. Use compatible canon only where Convergence leaves a gap. Historical people remain human; their offices, families, local law and political agency persist alongside separate supernatural patron allies. No publication-era chronology displaces the 1230 Living World opening. ENERGY. Reiryoku Reserve is a percentage of the actor's recorded personal maximum, not army energy; Reiatsu Output is current projection relative to that actor's ceiling. Suppression changes output, not stored power. Before an energy-intensive technique, establish its range, target, cost, maintenance, release conditions, counterplay and collateral risk from the actual record. Debit reserve on use; recovery requires adequate rest, treatment or an established absorption method. Never invent an unlimited technique or post-result surcharge. Quincy absorption requires available local Reishi; depletion lowers Ambient Reishi until gradual recovery or intervention. Hollow-tainted energy can injure a Quincy unless a specifically established protection applies. No generic awakening grants a Schrift, Bankai, Resurreccion or Fullbring. POWER. Canon-style ranks are recorded as actual offices and evolutionary states. Captain / Espada Class is an overlapping comparison band: Espada may equal or surpass captains, and individual captains may surpass individual Espada. No blanket hierarchy, racial multiplier, number-of-troops equivalence or universal victory threshold substitutes for powers, control, knowledge, readiness, position and costs. A ruler is not automatically a Gotei captain; an Arrancar lord is not automatically a numbered Espada. Releases change capability only through the individual's established form. COMBAT. General action, persuasion, attack, defense and damage rolls are not used. Resolve through declared intent, position, initiative, established abilities, remaining resources, tactical counters, environment and power interactions. Roll genuine visible 1d10 only for initiative at encounter start, with Dexterity plus Wits. Establish unspecified initiative traits before rolling. Do not fabricate faces or initiative receipts. Reroll only after a fundamental battlefield reset or an established initiative-changing power. Declare an attack and target; stop for the inhabited character's declared Dodge, Parry, Block, Counter, relevant Guard or Full Defense before resolving a directly targeted attack. Full Defense sacrifices offensive tempo. Outcomes cause persistent wounds, losses, destroyed stores and collateral effects; no arbitrary boss immunity or post-success reversal. COMMAND. Four troop resources count actual personnel: Shinigami, Awakened Humans, Quincy and Hollows. Recruitment requires a consenting or lawfully bound source population, training, equipment, food or spiritual sustenance, wages or obligations, and a muster site. Transfer between regional reserves and commander accounts is a debit and credit, never free duplication. Detachments reduce the parent force until return. A transfer between rulers requires actual authority or agreement. Race does not make all Quincy, Hollows or Shinigami obey one commander. Scholars and minor heirs with zero troops cannot spend a relative's army. Supernatural recruitment does not convert civilian population wholesale or grant captain-class soldiers. LOGISTICS. Initial contingent stores support thirty days at current strength; supplies are finite in each record. Track marching, sailing, foraging, desertion, sickness, wounds, hunger, equipment and ward upkeep. Medieval roads, weather, sailing seasons, water, mounts and hulls limit movement. Shunpo and Sonido are not planet-wide army teleportation. A formation cannot cross a sea without transport or a separately established passage of adequate throughput. A castle requires breach, blockade, surrender, deception or negotiated entry; entering a city is not taking the fortress. Coinage, taxes, tribute and trade require actual collection, delivery and exchange; spiritual energy is not universal currency. SOULS. Zanpakuto purification and ordinary soul transit differ from Quincy erasure and Hollow consumption. Update Balance of Souls only after evidenced changes to net soul traffic at meaningful scale; not after every routine strike. Record lost souls, purification, consumption, erasure and restoration separately. A captain's pressure does not automatically erase protected or comparable opponents. Human death does not make an instant trained Shinigami recruit, and Hollow evolution is not a purchasable level increase. BOUNDARIES. Senkaimon, Dangai, Garganta and exceptional soul pockets require an established route, operator, anchor, capacity, passage time and return conditions. Seals, guards and spiritual pressure can obstruct a route. Cross-realm travel does not relocate an entire realm onto Earth's geography or grant Royal Realm access. Soul Society must balance deployment against reconstruction. Hell has no controlling faction; no full clock automatically opens it or reveals its mysteries. Quincy/Hueco/Hell clocks start at zero and advance only for specific causal acts, verified pressures or sufficient fictional time with a stated trigger; resolve an opportunity at six, not an inevitable scripted crisis. KNOWLEDGE AND AUTHORITY. Reports travel through witnesses, couriers, ships, correspondence, sensing with actual range, or a specified spiritual method. A map marker does not disclose secret powers, intent, routes or private correspondence. Command requires mandate, access, resources and knowledge. Religious or ethnic identity is not evidence of a race or secret allegiance. Preserve actual kinship, offices and loyalties; spiritual race alone neither grants nor dissolves them. The 1229 Jerusalem arrangement, 1230 Klokotnitsa aftermath and independent Ayyubid courts retain separate claims; do not pre-apply later deaths, conquests or dynasties. EVIDENCE AND COMMITMENTS. Distinguish a witnessed fact, a report, a doctrine and an interpretation. A useful discovery remains valid under its established method. Information reaches another actor through an actual report or observation. A bounty, debt, toll, sanctuary agreement or patron pact binds its named parties, service, reward, duration and enforcement; rank and reputation do not supply universal consent. VISORED. Visored retain Shinigami nature with controlled Hollowfication; mask use is not an army pool. Count a Visored soldier once in Shinigami Troops and record the hybrid cadre separately in the Character Reference. Before mask use establish the individual's duration, reserve debit, strain, recovery, and available Hollow techniques. Lucien and Tamar can maintain a mask for at most three consequential exchanges, Cassian and Asterion for two; each pays twelve reserve percentage points to manifest and four for each sustained exchange, including the first. A separate Cero costs ten more and requires an established firing line. Remove the mask on exhaustion or the recorded limit; the limit does not grant a free last attack. A full twenty minutes without mask use and without strenuous technique is required before another activation, with energy still spent. Their masks begin inactive, strain zero, and do not automatically grant Bankai, Resurreccion, regeneration, or invulnerability. Overrunning a limit requires a separately established dangerous method, not an automatic possession scene. LEGENDARY HOLLOWS. Establish the creature's nature, individual power band, hunger, perception, territory, techniques, reserve, and intelligible limits through its actual record and available evidence. Captain / Espada Class and stronger threats are possible; no legend is an automatic victory against either. Size is not strength, and an ancient name is not a damage immunity. Telegraph dangerous abilities through observable evidence before their decisive use when observation is possible. A bargain requires something the creature values and conditions it can keep; coercion, hunger, injury, and violated oaths have specific consequences. Killing a guardian can alter passage safety or local relationships; purification, Quincy erasure, and negotiated withdrawal have different spiritual effects. Hunting is not the only route to a reward, and a successful local resolution does not automatically advance every global pressure clock. COMMISSIONS AND ESPADA SEATS. Spiritual commissions and Espada seats have limited mandates. Summons require communication and accepted obligations. Seat numbers do not decide fights. Exile removes only the access actually withdrawn; personal powers and civil loyalties need their own causes to change. PATRONS AND HUMAN NPCS. Supernatural patrons are playable; ordinary human rulers, scholars, courtiers and mortal hosts are NPCs. Each named historical NPC has one or two patron allies. Aid requires a communicated task within the pact, available personnel and the patron's consent. A human ally cannot command a patron's release, secrets or other clients. Record pact parties, service, support, duration and enforcement in the world reference. Keep mortal household forces in their NPC's reference entry and supernatural detachments on their own command accounts; never count an allied force twice. Mortals need perception, manifestation or warded equipment to engage a spiritual body. A pact grants no supernatural race, Zanpakuto, mask, Schrift or release. Human Reiryoku is negligible latent capacity. THEATER. The New World and Americas are outside play. Unrepresented Polities cells provide no recruits, income, quests, trade, gateways or playable destinations. Missions, rumors, sailing routes and spiritual passages cannot activate them. EVOLVING WORLD. Initial stats are starting values, not locks. Established PC and NPC actions can change control, pacts, influence, troops, energy, soul balance, Convergence intensity, reconstruction and faction pressure. Apply real costs, gains and losses once; preserve consequences. New political authorities may extend Political authority in 1230. Change a clock only under its causal trigger. NEW ACTORS AND PLACES. PCs and NPCs can organize forces, found institutions or settlements, and build, restore or establish forts, sanctuaries and workshops. Require authority or consent, people, materials, funding, expertise and work time. Create a named movable entity or fixed landmark when it actually exists; proposals alone create no completed asset. Reuse existing records for renames and restoration. Place new subjects deliberately in the active theater with suitable supported assets and unduplicated resources. Human NPCs remain NPCs; creation never switches the player. Capture, damage, abandonment and destruction update the same subject and its map representation. STATE DISPLAY. World State is a current snapshot: at most 360 characters and three short lines. Replace superseded facts; do not append a dated log. Keep lore, rules, history and clue lists in the reference or narration. Show changed values once; omit duplicate prose and unchanged reports. This limit applies to state panels, never dialogue or scene action.