Napoleonic Wars during the Blight Epidemic
Europe is engulfed in the Napoleonic Wars. After the catastrophic retreat from Russia, the remnants of the Grande Armée faced an inexplicable horror — the dead rise and kill the living. The disease, called the Blight, spreads through bites and scratches. No one understands its nature. Five hordes of shamblers — slow but incredibly resilient walking dead — roam near the Berezina crossing. The Duchy of Warsaw and the Kingdom of Naples fight for survival. American ships operate in the Atlantic. All European powers continue old wars, unaware of the scale of the new threat.
1812. Napoleon's Grande Armée retreats from burned Moscow. At the Berezina crossing, retreating French soldiers encounter walking dead for the first time — the Blight. The player chooses one of the historical figures of the era and tries to survive and achieve their goals in a crumbling Europe.
The Blight spreads with unprecedented aggression. Bites and scratches infect instantly. Incubation period is 1–3 days. Anyone who dies in an infected zone rises within 24 hours. Every day the infection spreads to adjacent cells. When infection reaches critical level (overrun), shambler hordes migrate further. No one in Europe knows how to stop the disease. Quarantines do not exist — there is no one to organize them. Types of infected: Shamblers — slow, very resilient, can only be killed by destroying the brain. Runners — fast, aggressive, but fragile. Sappers — former military engineers with axes, break through barricades. Cuirassiers — former heavy cavalry in cuirasses, musket bullets cannot penetrate their armor. Igniters — former lamp service workers, set buildings on fire and spread flames. Winter critically weakens the living, but the undead feel no cold.